Sunday, November 3, 2013

I'm back (again)...

So, it's been a while...

Yeah. It seems that the old saying is true - when you least expect it, life kicks you in the ass. That's the old saying, right?

Anyway - starting a new job; moving to a new place; the sudden, unexpected death of my mom; - they all took their toll. And since I had to deal with all of them at once - everything else had to stop. I had less time for friends. I had less time for TV. I had less time for sports. And, of course - I had less time for developing games.

But!!!

Life goes on.

Everything that happened - happened. It took a while, but I got over them, and I'm ready to get back on the horse. Oh, how I missed the horse...

Getting back on the horse actually takes some time. I had to open old projects, and read my own code. Everything seems easy and obvious when you write it, but when you look at it a few months later, all you can think is "what the hell is this shit?!"
No, it's not that I did a bad job. It's not that I didn't know what I was doing. It's just that it takes some time to get to the same state of mind you had a few months ago. It takes time to remember all the little decisions you made a while ago, and didn't document because they're so obvious you'll never forget them. Well - you do. So, never count on your memory - document everything!

You can also forget about all those fancy Gantt charts, and those precious timetables. Sometimes, life gets in the way. And you can't run away from life.

So, of course there will be a delay. Of course timetables and Gantt charts will need to be updated. Am I upset about this? No. That's just the way things are. The games are still being made, and that's all that counts.

I'm back, bitches!


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